Wednesday, September 27, 2017

Terrain - Blackberry Keep


It's been a while since I worked on any terrain. I usually travel for gaming, and my gaming pals have way nicer terrain sets then I do. However, having some friends over for games over the last few weeks has made me look at my own set again.

This old Battle Masters tower has been sat in a wardrobe half finished for years. Every time I opened said wardrobe I would see it and resolve to paint it soon. Years pass. Game systems rose and fell and still the tower lay unfinished.

This particular time when I looked up at it I just took at down and put it on my painting desk. Two sessions later, done. I no longer have that particular mind-worm nibbling at me, and I get a new big terrain piece. Decisiveness, that's the ticket!

There is some slightly ropey milliput work I did on it back in the day, but not so much that I felt the need to spend hours fixing it. It adds to the tumbledown charm. YES IT DOES. Typhus Corrosion once again did it's magic on the weathering. Is there nothing that can't be made look better with a dab of this magical sauce?

I'm trying to tart up my gaming mats at the moment too, which suffer a bit from bowling green-itis. You can see my efforts here. I've added watered down washes, more types of flock and some torn up grass matting all bedded down with pva glue. A little basing scatter here and there and it's getting there. The first mat look a while to get to a point where I was happy, and I still need to work the edges a little, but it's looking like I'll then have a process for upgrading the other mats.

Then I'll be happy.


Tuesday, September 19, 2017

Malakai Roughshod - Unexpected Deadite


Recently I discovered a cache of undead Bob Olley goodness was available from Essex Miniatures. If you are an Olley fan do yourself a favour and take a look. Soon after I saw on the Oldhammer Facebook page that the excellent Stuart Klatcheff was offering some of these fine miniatures to anyone offering to paint and post them within the month. Well, what's a guy to do? I obviously picked the biggest one, the cavalry model. He's as fine an example of Olleyness as I've ever seen, enough folds and textures for a man to get lost in. I present the latest addition to my deadites, Malakai Roughshod.


It's hard to find a golden angle on this fellow, so I've taken a few shots of him. He's pretty dynamic, standing in the saddle with his cloak billowing. I managed to drill right through his saddle TWICE while adding a pinning hole, once after he was painted. I may have said a few bad words.

He's also pretty huge, lording it over even other Skellybobs (Skeletons sculpted by Bob). I'm kind of in love with this guy. I'm now debating adding a few of his mates so I can field a unit of these lads in Dragon Rampant or Age of Sigmar.


Here's Malakai chilling with his new homies. See what I mean about huge? Look at the size of that skull!

Friday, August 25, 2017

Khorne Warband - Bloodletter


It's been about thirty years since I last painted a bloodletter. In fact, THIS bloodletter. He was sent back to the realm of chaos when the shelf he was on collapsed decades ago. Eventually the sad remnants were stripped and sent back to storage. Now though, he rises once more to garner skulls anew. Gorewhelp joins the warband.

I wanted to add a little variation to the red skin on this guy. After using the effect on a couple of models previously, I blended his hands and feet to purple. I used the same effect on the slaughterpriest's claw, and I think I'll use it on any mutations or wiggly bits for the rest of the models in the force. I blackened the horns to draw the eye back from the purple hand and feet to the face. After messing about with the verdigris on the sword I eventually settled on the bronzey green to set it off against the red skin. The claws got a coat of gloss as I'd used this on my Yaoguai and liked it.


With this daemon done I have another four models left to finish the starting warband. (The statue at the back is a possessed statue of Khorne, a walking shrine if you will and will act as a Bloodsecrator) Getting there!

Monday, August 21, 2017

Dungeons & Donuts - GoNuts for Gaming


My local game store, Dungeons & Donuts, have recently started a gaming video blog on all things gaming. Dungeons & Donuts has become a thriving hub of gaming in Galway over the last few years, running tournaments, special events and fundraisers and supporting games of all types. They also do a phenomenal donut. With this new series Ronan, Jerry, Mark and the lads give us the low down on what's new and their latest faves in the big old exciting world of games. The Irish game scene is growing all the time, and it's great to see things like this kicking off. You can take a look at the latest episode here.


As you can see from the image at the top of the post, D&D are also running an event on the 12th November in the Menlo Park hotel. By all accounts it'll be a cracking day, so if you're inclined I'd heartily recommend heading along. Dungeons & Donuts will, as usual, be at KnaveCon this September 2nd, supplying their legendary donuts to the KnaveCon faithful. If you're lucky the D&D lads may also have some tickets for the November event you can get your hands on on the day.

Saturday, August 19, 2017

Khorne Warband - More Chaos Thugs


Two more chaos thugs, the musician and champion, join the warband today, bringing the compliment of thugs for the warband to five. That's all I need for now, but I very much doubt I'm done painting Khorne flavoured thugs.


Are here is the champion for the group of thugs. I've had this mini for a while, and I'm glad I found a project for him. I love this model, he's super cool with that massive spear and skull helmet, and incredibly dynamic. His spear is perfect for Age of Sigmar, it's bleedin' huge. It is Ares' dream to run that spear clear through one of those stuck up stormcast, hence his nickname. I look forward to realising Ares' dream on the gaming table.


I painted Ares' cloak similarly to the undercity werewolf I did a couple of years ago. I know the skull isn't a wolf skull, but who cares. Not I sir!


Gorn here is a later release, the only Khorne thug musician I know of. He has a haunted drumstick. What, you thought only axes, swords and armour get possessed by daemons? Gorn used his big skull drum to work up his buddies into a frenzy in a manner similar to a guy hammering out a brutal guitar solo at a death metal concert. That's what daemon drumsticks do for you.

With these lads done the warband is half way there. Next up, a geriatric bloodletter.

Tuesday, August 15, 2017

KnaveCon 10 - Double Digits!


In a couple of weeks KnaveCon will reach double digits. They grow up so fast, so they do. I can recall when KnaveCon was called BastardCon, before we went all legit and respectable. It's grown from that motley collection of grognards into the shining beacon of gaming it is today.

If you've not been this would be the one to go to. Vic and the lads run a cracking con, and it's always a good time, so if you want a ticket you better get moving. For these tickets you can go to either the KnaveCon Facebook page or victorgannongames.com.

See yez there.

Monday, July 24, 2017

Khorne Warband - Chaos Thugs


I've been perusing Age of Sigmar again lately, especially the skirmish variant. My early reticence gave way to curiousity about how it holds up as a skirmish ruleset, and as supplements like the General's Handbook and Skirmish were released this built up into an idea it might be something worth trying. I still have fond memories of the Realms of Chaos warbands, and the Paths to Glory rules looked good for assembling some cool warbands once again. Added to that others such as Cheetor were going to give it a go, so what the hell, I was in.

Up until last week I hadn't actually played it though.We were somewhat spoiled, playing on Cheetor's wonderful new AoS terrain (more on his blog). We tried a skirmish scenario and then a Triumph and Treachery one. Both offered plenty of action and laughs, which ticks my boxes for a game. After popping my AoS skirmish cherry I've decided it's just the kind of ruleset that I can get behind for these kinds of casual games. Added to this there's a pretty big toolbox for gaming you can draw on.

So, thus committed, I've decided to give my Gorechosen slaughterpriest some mates, and build me a warband for the blood God. I started with some chaos thugs.


Chaos Thugs. I can't tell you how much I love chaos thugs. I collect as many as I can. I rummaged through my tubs and found some semi-naked/insane nutters that might compliment the huge haemo-erotic (not my invention, good though eh?) Khorne boys from the Age of Sigmar range.

This guy above, well. You know how you only REALLY look at the detail on a miniature as you begin painting it? You notice things, especially on chaos models. I shant forget spying the assless plate mail on that Slaanesh warrior in a hurry. Anyway, this guy, he looked, well, old. An old thug. Like a snowflake in death valley. He has a corset and what looks like an adult nappy on. I imagined him at the thug reunion. All his mates are: A:Dead B:Warlords or C:Daemon princes. Awkward. Good enough to stay alive, but not good enough to get granted the extended lifespan the chaos Gods seem to dole out like candy. He also, as was spotted by a mate, looks like the guy from UP. So he got painted as an old bloke. He'll provide much hilarity in games I imagine.


This lad is more straightforward. I picked him for the axe and the gurning madness in his face. He probably pees in that armour. While looking you right in the eyes.

So, I am having fun with these. Models I've had sequestered away for decades are suddenly primed and ready for paint. Bloodletters, flesh hounds, Khornegor (proper dog-faced Khornegor, none of that goat stuff) as well as the fat bloke with the whip from the AoS range. If it pleases Mr Blood, I may expand the warband to a Paths to Glory force. Or I may see what Tzeentch offers. Such is the fun of the tiered rules for Age of Sigmar. Who knew?


Now, hold on. I know what you're thinking. 'Look at that HUGE bastard! Scale creeporama!' Well, (pushes glasses up nose) ACTUALLY the slaughterpriests are meant to be larger than other mortals. So there. The plastic reavers are only about a head taller than the old thugs, which means balls to me. Once they are propped up on a bit of cork there's nothing in it. So I wouldn't be overly worried about scale. Humans come in all sizes etc.

Wayland Games

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